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Anyaral Toolbox

A collection of tools for playing Anyaral World of Twilight

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  • The forces
  • The battle in pictures
  • Some questions raised during the game

Bug Hunt

Kedashi Playtesting Battle Report #10

 Played on: August 27, 2017

For the second game with my new convert, we upped the lists to 300 points.

The forces
Kedashi
  • 2 Trebarnii Bosses (elite)
  • 80 points
  • 3 Trebarnii Warriors
  • 30 points
  • 2 Trebarnii Brutes
  • 60 points
  • 1 Seldoath (elite)
  • 30 points
  • 5 Trebarnii Howlers
  • 50 points
  • 5 Abroks
  • 50 points
  • 300 points
Delgon
  • 1 NuraKira (elite)
  • 20 points
  • 3 KalJoran
  • 45 points
  • 2 KalDreman
  • 40 points
  • 2 Kalgarkii
  • 20 points
  • 1 KalMalog Veteran (elite)
  • 75 points
  • 2 KalMalog (elite)
  • 100 points
  • 300 points
The battle in pictures
  • The Kedashi
    The Kedashi
    The Kedashi
  • The Delgon
    The Delgon
    The Delgon
  • Deployment
    Deployment
    Deployment. We did not use any forests on purpose, and so the seldoath had to deploy normally this time.
  • Crunch
    Crunch
    The first turn was quick: combat stone, Kedashi activation (with the mounted howlers moving towards the garkrids), and combat stone again. The Kedashi acted first in the second turn as well, and engaged as many garkrid as possible. The howlers threw rocks like only they know how to do. All garkrid survived, except for the queen. Crunch.
  • First combat
    First combat
    The turn continues, with all regular stones being drawn before the first combat stone. At this point most of the garkrids have been engaged and can be nicely dealt with. The second combat ends up being a wash.
  • The garkrid are tough
    The garkrid are tough
    New turn, new combat. And the garkrid prove that they give as much as they get.
  • Uh oh
    Uh oh
    The Delgon don’t stay inactive, and join the fray. It does not look good for the Kedashi.
  • Dead KalMalog
    Dead KalMalog
    But then - an abrok manages to kills a KalMalog! (The KalMalog were played very aggressively, with all eracs. So were the abroks…)
  • KalMalog revenge
    KalMalog revenge
    The KalMalog promptly get their revenge. It really does not look good for that howler.
  • Howlers are Flit
    Howlers are Flit
    Does it, though? The little guy is Flit, and legs it.
  • Another dead abrok
    Another dead abrok
    Meanwhile, an abrok and a garkrid kill each other.
  • Fun's over
    Fun's over
    The next turns sees the Delgon acting first. Looks like fun’s over for the Kedashi.
  • Howlers ARE flit
    Howlers ARE flit
    Maybe not. The howlers disengage!
  • Back and forth by the abrok
    Back and forth by the abrok
    The remaining abrok plays next. It moves back, contacts the howler with the dead garkrid, picks them (well, the howler mounting it does), and goes back.
  • The Kedashi are lucky
    The Kedashi are lucky
    The Kedashi are lucky, and get several stones in a row. The seldoath comes in. The goal is to block the KalMalog as much as possible. Yes they can sprint, but the more they have to, the more stamina they will have to use.
  • The howlers run
    The howlers run
    It is combat again, and the howlers don’t forget they’re flit: they move away and rearrange themselves in order to block the KalMalog as much as possible. All but one: one very brave howler uses its Flit move to engage a KalMalog. With (extreme) luck, this might slow down the KalMalog another turn.
  • Dead howler
    Dead howler
    Did we say “extreme luck”?
  • The KalMalog sprints
    The KalMalog sprints
    It is now the Delgon’s turn, and as expected the KalMalog sprints ahead and catches up with the abrok.
  • Combat again
    Combat again
    It is combat again. And once again both abrok and KalMalog are very aggressive. Both die.
  • End Game
    End Game
    At this stage the Delgon have no-one left to catch up with the Kedashi (the remaining KalMalog ran away earlier with its 2 garkrid carcasses). The Kedashi prevail.
Some questions raised during the game
  • If a mounted beast kills a garkrid, can the howler mounted on it pick the resulting object without dismounting? – We ruled that it was nimble enough to do so.
  • If a howler holding an object is adjacent to a mounted howler, can it pass the object to the mounted howler? – We ruled that it could.
  • During combat, a very brave howler uses his flit move to get in contact with an enemy. Can it then attack the enemy in the same combat turn? Can the enemy attack it? – We ruled that it could not, but the enemy could (confirmed by Mike).
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