Category: iOS App

Written by: | Posted on: | Category:
  • Added the latest tweaks to the denizens, including the tahril garkrid and the tarhoeen
    • Added inventory for Tiny Twilight (Twilight Legends) miniatures
Written by: | Posted on: | Category:
  • Fixed crash when creating denizens

  • Added the latest “pre-release” models following WoT Day 2024

Written by: | Posted on: | Category:
  • Added latest denizens
  • Rebuilt the regatta / boat management, can now add weapons to the boats
  • Added encounters
Written by: | Posted on: | Category:
  • Added the latest test denizens (Tar Kisael's friends)
  • Added ability type quick filter to the Abilities screen (as an option)
  • Added boats to the iPad version
  • Updated the main menu on the iPad version
Written by: | Posted on: | Category:
  • Culture filter bar for creatures now allows for mercenaries and wild creatures quick selection
  • Culture filter bar added to the inventory window
  • Added graphs for the inventory data (iOS 16 only)
Written by: | Posted on: | Category:
  • Added Tar Kisael / slavers models (for Gary Weeks)
  • Can now use Influential when creating forces (bug reports welcome for that one!)
Written by: | Posted on: | Category:
  • Tweaks to the force creation screen
    • Option to add quick culture filter to the denizens, boats and forces screens
Written by: | Posted on: | Category:
  • updated the main menu layout
    • added the latest encyclopaedia and denizens entries, following Mike's prep work for the upcoming Anyaral Bestiary.
Written by: | Posted on: | Category:
  • Added the latest updates to the denizens and the encyclopaedia
  • Added links to the Discord servers in the External Links section
  • Added link to the Heresy Miniatures shop in the External Links section
  • Added option to not display denizens without a miniature
Written by: | Posted on: | Category:
  • Updated the elroga
  • Added the devanu kopa ranger, ravager and warmonger
  • Updated the rules section with clarifications on terrain types, and moving some of the FAQ material into the rules body proper.
Written by: | Posted on: | Category:
  • added rules for the garkrid infestation (biting garkrid, spitting garkrid, shiny garkrid, annoying garkrid)
  • tweaked the forces pdf report so it can report the rules for the selected models, without counts or points values.
Written by: | Posted on: | Category:
  • added house rules for the councillor
  • corrected Telani Deyath's stats
  • inventory export to csv/pdf can show points values
Written by: | Posted on: | Category:

Added an option to not enforce the legality of a force (per the author of the game: "points and limitations are a guide for writing scenarios, not strict)". So go on and tell a story about your weird force (just make sure your opponents agree to it).

Written by: | Posted on: | Category:
  • various bug fixes in the forces management screen
  • added the latest tweaks to the Kedashi rules, which are now out of playtesting.
  • added the playtest rules for the kitahii, tourac, vorall, and zanbe.
Written by: | Posted on: | Category:
  • various fixes in the inventory reports
  • denizens sharing a model are now identified as such in the inventory screen and the pdf reports
  • the force creation tool now understands rare and protected models
Written by: | Posted on: | Category:
  • can now archive forces
  • can select font and page size when printing a force or the inventory
  • can export a force to a CSV file
  • removed the shopping list screen (use the inventory screen and filter on 'To Buy' instead)
  • can now export the inventory (including shopping lists) to both CSV and PDF files
  • added ...
Written by: | Posted on: | Category:

In the forces screen, it is now possible to create and share a pdf file for a force. This is a very first cut, with bare bones formatting and a limit to a single page (so larger lists will get truncated).

Written by: | Posted on: | Category:
  • added the Grimblar and Broodmother scenarios
  • updated the kedashi entries (bristleback, bossboss, akitinii)
  • the alideku now has official rules
  • added notes on a few knightly orders to the encyclopaedia
Written by: | Posted on: | Category:
  • Added the new starter forces from the Kedashi Kickstarter
  • Tweaked the rules of a few creatures, including the broodmother
  • Added the grimblar
  • Added the latest changes to the Encyclopaedia, including the creatures from the Kedashi Kickstarter contest
  • Updated the links to the webstores (from the Inventory)
Written by: | Posted on: | Category:

Added the new Kedashi from the Kickstarter that will be launched soon. And a quick note on the Delgon armour in the encyclopaedia.

Written by: | Posted on: | Category:

New/updates Features:

  • none

Known issues:

  • none

Bug fixes:

  • Reinstated the Inventory and Shopping List screens
  • Editing forces works correctly gain.

Data:

  • Removed more duplicate entries from the encyclopaedia
  • Linked more denizens to relevant ...
Written by: | Posted on: | Category:

New/updates Features:

  • new menu layout.

Known issues:

  • none.

Bug fixes:

  • none

Data:

  • corrected base sizes for a number of miniatures.
  • removed duplicates entries from the encyclopaedia.
Written by: | Posted on: | Category:

New/updates Features:

  • can now show creatures without rules (option in the Settings screen) - feel free to make rules for them and feed them back to Mike (and ask him to sculpt the relevant miniatures!)

Bug fixes:

  • the known issue with version 1.33 has been resolved

Data:

  • added more ...
Written by: | Posted on: | Category:

New/updates Features:

  • updated for iOS 14.

Known issues:

  • selecting a creature in the forces or scenarios screen erroneously shows a place holder creature. Workaround: dismiss the placeholder window and select another creature in the list.

Bug fixes:

  • none

Data:

  • none
Written by: | Posted on: | Category:

New/updates Features:

  • the scenarios now show the abilities specific to them (e.g. rescuer, captor…) in a separate section.

Bug fixes:

  • none

Data:

  • added stats for the river knights and the heavy KalMalog, following conversations with Mike
  • added stats for Alaim and the Skerrat ...
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • none

Data:

  • the entries in the encyclopaedia are now classified under sections and subsections
Written by: | Posted on: | Category:

New/updates Features:

  • added description of spanner/house etc. symbols in the About screen
  • can now filter on entry title only in the encyclopaedia

Bug fixes:

  • none

Data:

  • a few more pictures in the encyclopaedia - brand new pics from Mike for the Jeribo Tree, the Egrun, and ...
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • fixed application crash when trying to show a scenario (so sorry!)

Data:

  • more encyclopaedia entries, mostly data extracted from existing entries. Engineers! Trees! We have them all!
  • the frugin now has its own entry!
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • none

Data:

  • more encyclopaedia entries, mostly data extracted from existing entries.
  • more pictures added to the encyclopaedia entries (type 'picture' in the search box to see all entries that have pictures).
Written by: | Posted on: | Category:

New/updates Features:

  • added a filter to display only the named characters (Creatures section)
  • can now show or hide the scenario-specific creatures in the Creatures and Inventory screens
  • added race and rule maturity in the Inventory export file

Bug fixes:

  • none

Data:

  • added ...
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • none

Data:

  • added the Delgon mechanic
  • added the scenarios 'death and glory', 'kill it with fire!', 'punitive measures', 'the scoundrel'
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • none

Data:

  • added the scenarios from the forum: 'before dawn', 'preacher's welcome', 'where's Gil Masharl?'
Written by: | Posted on: | Category:

New/updates Features:

  • Added an option to hide the related entries in the encyclopaedia, as this can slow down the app on older devices

Bug fixes:

  • none

Data:

  • added information from Chronicle of Anyaral
  • added a few more pictures in various encyclopaedia entries (look for the ...
Written by: | Posted on: | Category:

New/updates Features:

  • Added a Files screen, accessed from the Encyclopaedia

Bug fixes:

  • none

Data:

  • The maps are now in the new Files screen
  • added files for printable Delgon tents and forest templates
  • added information from the Compiled Twilight Traveller issue 1
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • The Casanii Core and Ferals are no longer identified as friendly (impacts 'activates/activated by' in the Creatures view, and filtering when creating forces)

Data:

  • Added a map of the clans in the Encyclopaedia
  • Added the Casanii to the ...
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • none

Data:

  • Updated the conflict zone in the map of Anyaral
  • Added more encyclopaedia entries, sourced from The Twilight Traveller issues 1 to 7, Twilight Chapters 1 & 2, and a few conversations with Mike
  • Added the scenarios ...
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • none

Data:

  • The map of Anyaral has been corrected, following Mike's feedback
  • A second map has been added, this time showing the territories (as per the coloured map from the Inktober Kickstarter)
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • none

Data:

  • The map of Anyaral in the encyclopaedia is now a pdf and can be shared
Written by: | Posted on: | Category:

New/updates Features:

  • Anyaral Adventures is now separate to the regular scenarios

Bug fixes:

  • Fixed the erac/oran pics

Data:

  • Updated the Anyaral Adventures rules
  • Tweaked the trebarnii's stat for Anyaral Adventures
  • Added terrain cards for Anyaral Adventures
Written by: | Posted on: | Category:

New/updates Features:

  • none

Bug fixes:

  • personal forces now show the correct number of elites when a single elite is selected multiple times

Data:

  • added NuraSen Todahlin and the dihmok
  • added the Dhogu and the Casanii to the solo creatures list
Written by: | Posted on: | Category:

New/updates Features:

  • Added 'solo' toggle in the abilities and creatures screens to show/hide the solo rules
  • There is a 'Throw Stones' button for the solo creatures that picks the blue/green/red stones from a virtual bag and converts the results to erac and oran stones

Bug fixes:

  • The ranged weapon ...
Written by: | Posted on: | Category:

New/updates Features:

  • You can now create your own forces (they cannot yet be deleted)

Bug fixes:

  • None

Data:

  • Added mercenaries rules in the Rules section
  • Updated solo rules (per Mike's latest changes)
Written by: | Posted on: | Category:

Bug:

  • Showing the details for the forces should work again

Data:

  • The scenarios are now marked as introductory, medium, or complex
  • Added the solo rules (see the Rules tab), so you can playtest them
  • Added Anyaral Adventures as a scenario, so you can playtest it (lobby Mike if you want more details!)
  • Added ...
Written by: | Posted on: | Category:

New/updates Features:

  • Added an abilities screen (on the creatures screen)

Data:

  • Added more Twilight Day 'campaign' entries and scenarios
Written by: | Posted on: | Category:

New/updates Features:

  • None

Bug fixes:

  • Fixed an issue with the rules maturity filter

Data:

  • Added the enuk vulgaris, the alora handler and the alora
  • Added more Twilight Day 'campaign' entries
Written by: | Posted on: | Category:

The fourth beta aims to address issues with smaller displays (especially the iPhone SE). The fifth beta changes the way the app is distributed - the pictures are now loaded separately, which means the naked app is now small enough for the AppStore. In theory there should be no difference to the overall user experience… Beta 5 also allows expanding/collapsing ...

Written by: | Posted on: | Category:

This version has:

  • a few creature fixes
  • an ‘activates’/‘is activated by’ feature for the creatures (noting that some activation rules can only be calculated if the creatures are inside an actual force - this refinement will come later)
  • army lists in the scenarios
  • better search for the scenarios
  • more ...
© Copyright Frédéric Fiquet 2019-2024