Oreg
A creature from the Casanii Territories.
A Short Treatise on the Habits and Uses of the Oreg:
Physical Features:
The kopa exhibit a number of features not found in the sempa or jenta: kopa grow large spikes on each shoulder, which are extremely tough and very dangerous weapons. They also have thick and hardened brow-ridges of bone to protect them from impacts to the head, and their back is covered by an armour formed out of thick bony ridges.
Behaviour:
Each kopa will generally have 2 to 5 sempa, and along with their jenta they will roam around in small family groups. When two families meet, it is common for the kopa to joust, using their large hind legs to launch themselves at each other, grappling almost in mid-air at times. These contests can result in serious injury and even death. The defeated kopa will generally lose one of his sempa to the victor.
The sempa tend to back away along with the jenta in times of trouble; kopa rarely flee from anything, giving them a solid reputation for stubbornness. Capturing an oreg is a very risky business and many a fubarnii has died in the process. It is not only fubarnii who can regret taking on an oreg, though, as they will almost always fight rather than back down (even against a devanu or grishak!), and their shoulder-spikes can cause very severe damage or even on occasion kill even large predators. That is not to say the oreg would usually win such a fight – it would be immensely rare for one to survive tussling with a devanu – but the cost of killing one can be surprisingly and painfully high.
Domestication:
Despite the dangers inherent to the capture and breeding of oregs, breeders continue their trade as the best kopa for breeding fetch large sums.
Author(s): Jubal